Economy
The Shop
31 pages across 11 categories. Left-click sells, right-click buys, and the buy price moves with how well the town is defended.
The server shop is where you turn what you gather into money, and money back into what you need. Run /shop to open it.
It is not one menu. It is 31 pages across 11 categories, and /shop drops you straight into the first one - Blocks. Everything else is a click away.
The controls
Every item on every page uses the same four clicks. Nothing else works, and there is no confirm step.
| Click | What it does |
|---|---|
| Left-click | Sell 1 |
| Shift + left-click | Sell 16 |
| Right-click | Buy 1 |
| Shift + right-click | Buy 16 |
To sell you must actually be holding the item - the shop takes it out of your inventory. If you do not have enough, it tells you and nothing happens.
The two prices are not symmetrical
Every item shows two prices, and they behave completely differently.
The sell price never changes. It is set in stone. You always get the same amount for a stack of cobblestone.
The buy price moves with the town's reputation. The number you see is not the base price - it is the base price adjusted by how well the town has been defended. Hold the town during the horde event and buying gets cheaper. Let it get overrun and it gets dearer.
The sell price is set at a quarter of the item's base buy price. It is not a rounding of the current buy price, so a bad week does not hurt you when you are selling - only when you are buying.
The categories
| Category | Pages | What is in it |
|---|---|---|
| Blocks | 6 | Stone, dirt, sand, and the building basics |
| Colors | 5 | Every dye |
| Decorations | 5 | Terracotta, plants, decorative blocks |
| Wood | 3 | Logs, planks, stripped wood |
| Farming | 2 | Crops and seeds |
| Minerals | 2 | Ores and ingots |
| Miscellaneous | 2 | Everything without a home |
| Mob drops | 2 | Bones, string, gunpowder, and the rest |
| Redstone | 2 | Components and mechanisms |
| Foods | 1 | Cooked and raw food |
| Enchanting | 1 | Enchanting supplies |
Getting to a category directly
The row of icons along the top of every page only reaches seven categories. Farming, Foods, Mob drops and Enchanting are not on it - for those, and for anything you visit often, use the command or an NPC:
| Command | Opens |
|---|---|
/shop or /shops | Blocks |
/shopblocks | Blocks |
/shopwood | Wood |
/shopcolors | Dyes |
/shopdecorations | Decorations |
/shopminerals | Ores |
/shopmisc | Miscellaneous |
/shopmobdrops | Mob drops |
/shopredstone | Redstone |
/shopfarming | Farming |
/shopfoods | Foods |
/shopenchanting (or /enchant) | Enchanting |
You can also just walk up to the shopkeepers in town - each one opens their own category. See NPCs for who sells what.
Playing on Bedrock?
The same NPCs and the same commands work - you do not need to do anything different.
The shop opens a slightly different menu for you, automatically. Bedrock clients cannot express the four-way click above (a tap always reads as the same click), so the shop is split into two menus:
| Menu | Controls |
|---|---|
| Buy | Tap to buy 1 · tap the shift button to buy 16 |
| Sell | Tap to sell 1 · tap the shift button to sell 16 |
Opening the shop from any NPC or command takes you to the buy menu. To sell, run /sell - that is the only command that differs, and it is only needed on Bedrock.
Enchanting is the exception. There is no Bedrock version of the Enchanting category yet, so that one opens the standard menu. Everything else - blocks, ores, food, mob drops, wood, dyes, decorations, redstone and farming - has both a buy and a sell menu.